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Eve online sensor overlay
Eve online sensor overlay










eve online sensor overlay

  • Fozzie sov moves away from Dominion style and towards ‘entosis’ing that you have to control a certain number of points.
  • You cannot warp if your fighter bay is overloaded! Talk to important people before logging in supers or titans for the first time!
  • Fighters grew in size, can only do 10 now.
  • Wrecks’ HP has been significantly increased.
  • Nestors now allow refitting in space, becoming the anchor of a deadly ball of machariels.
  • You can either lol your way out of a gate camp or create a nice killmail with lots of fit ships.
  • DSTs also have hella tank and a Fleet Maintenance Hangar.
  • Micro jump drives fit on Battleships, Battlecruisers, and Deep Space Transports jump you 100km away in the direction you’re already traveling, if you’re not hit with Scrambler or Infinipoint.
  • Brackets were adjusted so you can see the difference between ships.
  • Timers in the upper left-hand corner now show when your gate cloak runs out, and when you can next use the same wormhole.
  • (No, we don’t even see Dominixes much these days.)
  • Ishtars got a bit of nerfing, so they are not the only doctrine people fly anymore.
  • Refining has been adjust heavily, you can no longer completely recoup.
  • Capital jump range has been nerfed to 5LY for all capitals except Jump Freighters at 10LY, Black Ops at 8 LY.
  • Unless you wait till your timer is 10 minutes.
  • First jump: 1 hour Second jump: 5 hours Third jump: 1+ day.
  • Jump fatigue, aka aids, prevents you from going too quick across the galaxy in caps.
  • (Only buy contracts off blues, some relist with a 100mm plate instead of 1600 mm.) Instantly buy a ship and all fittings with two clicks.
  • Sensor overlay shows you anoms, your bookmarks in space (!), and other cool things.
  • Grid-fu still works but is considerably less useful. Some grids (like the Jita 4-4 CNAP undock) can be as large as 70k km.
  • Oh yeah, the base grid size has been increased from 250 km to 8,000 km.
  • There’s even an RTS-type view that lets you zoom-to-cursor.
  • Camera improvements make it easy to see really far away.
  • Command destroyers allow you to do an AOE micro jump drive of 100km where you align for any subcap, bombs, or bubbles within 6km of your ship.
  • Improvements on ECM effects on you, shows everything, including missed jams, can hover to see who.
  • Also, a super/titan webber was added called a Grappler it only fits on battleship-sized and larger ships.
  • Fall off on Neuts and reps, making positioning more important.
  • Oh you get kill marks for getting final blow.
  • Permanent ship skinning has become very easy, just costs aurum, only buy it once.
  • No more typing ‘dickbutte2010’ over and over.
  • New launcher allows you to do multiple clients without passwords on them.
  • Major CREST improvements can show the updates quickly.
  • If you see a circadian seeker, ignore them. There are new enemies, like drifters, that can kill carriers if aggressed. The amount of SP injected is dependent on your total SP.
  • You can now buy skill injectors to inject SP, currently at about 600m as of April Fools Day 2016.
  • You can also now fund pvp ships by getting rid of all the terrible choices in skills you made, like mining or FC skills.

    eve online sensor overlay

  • You can burn skill points on one character and apply them to another, meaning eve is pay to win skill points now.
  • Brain in the box is finally in, and allows you to dump more people into a system easily.
  • New hardware and can support 4k people on grid.
  • (PS, you need a new overview, use mine: In game: Go to Mail | Mailing List | KisOver to get my overview.)
  • Can share your overview, use someone shared overview in game.
  • ECCM is no longer race-specific (but ECM still is) and is now a script for Sensor Boosters instead of a separate module.
  • Lots of tiericide, removal of unnecessary modules.
  • Compact means it fits better, Scoped means it has better range, for instance.
  • Module names are constantly shifting to be easier for people to understand.
  • This is obviously the most important thing. And officer and faction DCs have been added. Oh and all ships get 33% resists on hull without it.
  • In a few weeks: Capitals just about to radically shift, massive carrier blobs now need support.
  • But not in wormholes! Outposts won’t go away for a while but are planned to be deleted by CCP.
  • In a few weeks: Outposts and stations are being obsoleted by Citadels.
  • If you are resubbing a titan or super, please talk to important people before logging in for your first time! I suspect that someone will write a politically charged version, talking about why we moved to Saranen, why Bat Country and CO2 left, why all of EG started playing DOTA instead of eve, etc. Here is what you need to know about things that have changed in eve in the past two-three years, non-political version, in a semi-organized timeline based on when you left. So you heard there was a war! Welcome back. Welcome back, welcome back, welcome back!












    Eve online sensor overlay